using static CourseStepFactory; public static class AmericaCourseProfile { public static CourseProfile Create() { return CourseProfile.Create( new CourseStep[] { Basic(GroundY, 0.60f, Platform.MileagePattern.SafeLine), Jump(Platform.PlatformPattern.LowMid, 0.58f), Slide(SlideObstaclePattern.SlideLayout.WidePair, 0.58f), Basic(GroundY, 0.56f, Platform.MileagePattern.None, GameManager.TutorialGuideType.None, "", "", Platform.ItemPattern.EnergyDrink), Aerial(AerialY + 0.20f, 1.35f), Basic(GroundY, 0.58f, Platform.MileagePattern.SafeLine) }, new CourseStep[] { Basic(GroundY, 0.56f, Platform.MileagePattern.SafeLine), Jump(Platform.PlatformPattern.LowLeft, 0.54f), Slide(SlideObstaclePattern.SlideLayout.RightPair, 0.52f), Basic(GroundY, 0.50f, Platform.MileagePattern.JumpArc), Jump(Platform.PlatformPattern.LowRight, 0.52f), Basic(GroundY, 0.50f, Platform.MileagePattern.None, GameManager.TutorialGuideType.None, "", "", Platform.ItemPattern.HealthSushi), Aerial(AerialY + 0.22f, 1.24f), Slide(SlideObstaclePattern.SlideLayout.WidePair, 0.50f), Basic(GroundY, 0.48f, Platform.MileagePattern.SlideLine), Jump(Platform.PlatformPattern.LowMid, 0.50f), Slide(SlideObstaclePattern.SlideLayout.LeftPair, 0.48f), Basic(GroundY, 0.50f, Platform.MileagePattern.None, GameManager.TutorialGuideType.None, "", "", Platform.ItemPattern.EnergyDrink), Jump(Platform.PlatformPattern.LowLeft, 0.50f), Jump(Platform.PlatformPattern.LowRight, 0.50f), Basic(GroundY, 0.52f, Platform.MileagePattern.SafeLine), Aerial(AerialY + 0.12f, 1.18f), Basic(GroundY, 0.50f, Platform.MileagePattern.None, GameManager.TutorialGuideType.None, "", "", Platform.ItemPattern.InvincibleRamen), Slide(SlideObstaclePattern.SlideLayout.CenterPair, 0.48f), Jump(Platform.PlatformPattern.LowMid, 0.50f), Basic(GroundY, 0.58f, Platform.MileagePattern.SafeLine) }); } }