Add travel map flow and update docs
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@@ -38,7 +38,7 @@ public class MileagePickup : MonoBehaviour
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private void OnTriggerEnter2D(Collider2D other)
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{
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if(collected || !other.CompareTag("Player"))
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if(collected || !other.CompareTag("Player") || !GameFlowManager.IsGameplayActive)
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{
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return;
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}
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