Add travel map flow and update docs
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using System;
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[Serializable]
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public class GameSaveData {
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public int currentMapIndex;
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public int unlockedMapIndex;
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public int totalMileage;
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public int bagSlots;
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public int shieldStock;
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public int lunchboxStock;
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public int speedShoesStock;
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public int mileageCardStock;
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public int bestScore;
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public static GameSaveData CreateDefault() {
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return new GameSaveData {
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currentMapIndex = 0,
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unlockedMapIndex = 0,
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totalMileage = 0,
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bagSlots = 1,
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shieldStock = 0,
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lunchboxStock = 0,
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speedShoesStock = 0,
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mileageCardStock = 0,
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bestScore = 0
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};
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}
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}
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