Add duty free systems and travel stage updates
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@@ -151,16 +151,14 @@ public class ItemFeedbackEffect : MonoBehaviour
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{
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if(blockedDamage)
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{
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return itemType == GameManager.TutorialItemType.InvincibleRamen ? "SAFE" : "BLOCK";
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return "SAFE";
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}
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switch(itemType)
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{
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case GameManager.TutorialItemType.InvincibleRamen:
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return "SAFE";
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case GameManager.TutorialItemType.Shield:
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return "SHIELD";
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case GameManager.TutorialItemType.SpeedShoes:
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case GameManager.TutorialItemType.EnergyDrink:
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return "SPEED";
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case GameManager.TutorialItemType.MileageCard:
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return "x2";
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@@ -174,18 +172,14 @@ public class ItemFeedbackEffect : MonoBehaviour
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{
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if(blockedDamage)
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{
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return itemType == GameManager.TutorialItemType.InvincibleRamen
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? new Color(1f, 0.76f, 0.24f, 1f)
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: new Color(0.36f, 0.82f, 1f, 1f);
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return new Color(1f, 0.76f, 0.24f, 1f);
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}
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switch(itemType)
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{
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case GameManager.TutorialItemType.InvincibleRamen:
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return new Color(1f, 0.58f, 0.12f, 1f);
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case GameManager.TutorialItemType.Shield:
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return new Color(0.32f, 0.78f, 1f, 1f);
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case GameManager.TutorialItemType.SpeedShoes:
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case GameManager.TutorialItemType.EnergyDrink:
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return new Color(0.35f, 1f, 0.5f, 1f);
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case GameManager.TutorialItemType.MileageCard:
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return new Color(1f, 0.92f, 0.26f, 1f);
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